New Gamified features: Play around with braindumping, sequential brainstorming, and mind-mapping

If you are an HR professional, you take pride in your job. Because your job is to make sure everyone else succeeds at their job. You also know it is important to stay on top of the latest digital trends.

If you are an HR professional, you take pride in your job. Because your job is to make sure everyone else succeeds at their job.

 

Gamification continues to be one of the biggest trends in learning, and we have released a series of new functionalities where you can learn in a more game-based way.

According to the website Finances Online: Gamification is the process of introducing game mechanics into anything that results in better engagement and participation. Furthermore, some of its benefits include:

  • Enhancing motivation,
  • Boosting productivity and engagement, and
  • Improving learners’ skills.

 

The Smithsonian Science Education Center has also pointed out its many benefits and added that gamification could increase the level of accessibility in education, and the more we learn about neurodiversity, the clearer it should be to everyone that every brain is different. We need learning techniques that adjust to each person to ensure everyone reaches their full potential.

Because of this, our team has been working on several new exercises that have just been released,, and we can’t wait for you to start using them when you build your courses. Keep reading to see what we have released.

New exercises for every type of learner:

Our new Braindumping exercise

A close cousin to the brainstorming exercise, braindumping has two purposes. On the one hand, braindumping can be used to generate ideas and come up with solutions to different problems. On the other, it helps learners to visualize what they know about a specific topic. As you see, this exercise can be used throughout the learning flow to prompt learners to check their knowledge before reviewing the materials or to generate new ideas to complement other activities.

 

A close cousin to the brainstorming exercise, braindumping has two purposes. On the one hand, braindumping can be used to generate ideas and come up with solutions to different problems. On the other, it helps learners to visualize what they know about a specific topic.


Tips

  • Be specific about what you want your learners to generate ideas on or activate knowledge about.
  • Ask an open question that sparks ideas!
  • Don’t ask factual questions – and no right or wrong questions.
  • Give your learners between 30 seconds and 5 minutes to work.


Mind Mapping

A mind map is a diagram where you can represent concepts, tasks, or related items. It is particularly useful for visual learners, as it helps you graphically structure information.

Moreover, the mind map starts with one concept or term as a point of departure from which new related terms branch out. Further terms and concepts can sub-branch. This way, the entire ideation process is visualized and ready for continuous work.


Tips

  • Be specific on the problem or topic you want your learners to base their mind map on.
  • Don’t ask factual questions – and no right or wrong questions.
  • This exercise can be used as a way to organize visually what learners have done previously in different brainstorming exercises.


Sequential brainstorming

This activity is based on procedural rhetoric for how learners translate their curiosity or experience into systematic brainstorming and subsequent problem formulation.

 

This activity is based on procedural rhetoric for how learners translate their curiosity or experience into systematic brainstorming and subsequent problem formulation.


The Sequential Brainstorm exercise consists of two brainstorming sequences.

Sequence 1: Learners brainstorm eight main headings or categories during a fixed timeframe. If the group does not finish within the time frame, then they can start over but now with more time.

Sequence 2: During a fixed timeframe, 15 subheadings or words are brainstormed for each of the eight fields. Each word has to relate to the field’s main heading/category. The goal is to get as many words and concepts as possible so the group has something to discuss. Just like with the first sequence, if they can’t finish in the allotted time, they are allowed to start again but with more time.


Tips

  • Choose a subject for which learners can quickly give many ideas, problems, values, or theoretical concepts.
  • Remember that the emphasis of this exercise is for learners to focus and get as many ideas, problems, values, or theoretical concepts in the least amount of time. The outcome is not going to be perfect.
  • This exercise could be complemented by a Mindmap exercise to organize what was previously brainstormed.
  • Don’t ask factual questions – and no right or wrong questions.

These are only some of the new exercises that you will be able to use very soon on our platform.

We know that at the end of the end, you are not looking for bells and whistles, you need an LXP that has the tools you need to onboard and upskill your team when necessary, and that’s what we are offering, a learning experience platform with different types of exercises to accommodate all learning styles, supported by AI, built alongside a social media platform, and with enough price options to fit all budgets.

 

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